ChillPlayVibe

A game studio front end with shared infrastructure underneath.

ChillPlayVibe is the umbrella home for the portfolio and the shared platform behind it. The site introduces the studio publicly, while the same domain also hosts wallet APIs, commerce hooks, player support, and operator tooling used by the games.

Portfolio Games

4

Shared Capabilities

4

Current Pilot

Gumball Blitz

Portfolio

The games sitting under the umbrella

Gumball Blitz

Namespace: gumball_blitz

Product prefix: com.vibegames.coloursort

Pilot

Cat Crush

Namespace: cat_crush

Product prefix: com.vibegames.catcrush

Planned

Grid Crush

Namespace: grid_crush

Product prefix: com.vibegames.gridcrush

Planned

LazerLoop

Namespace: lazerloop

Product prefix: com.vibegames.lazerloop

Pilot

Shared Platform

One backend surface for the whole slate

The public site and the game-facing platform live together on the same domain intentionally. That gives each game a stable home for support, privacy, commerce, wallet sync, and operator routes without creating a new stack for every title.

Identity

Anonymous guest accounts, account linking, Sign in with Apple, and cross-game player IDs.

Wallet Ledger

Immutable coin and entitlement events with per-game namespaces and refund-safe reconciliation.

RevenueCat Hooks

Webhook ingestion, customer sync, product mapping, and live offer status per game.

Operator Dashboard

Look up players, inspect wallet history, manually grant/revoke, and audit purchase events.

How the domain is used

Public-facing and game-facing at the same time

  • Studio front door for the portfolio and business identity.
  • Privacy and support URLs that the shipped games can safely point to.
  • Shared wallet and purchase endpoints behind the same origin.
  • Operator access for live commerce and player support workflows.

Current Focus

Gumball Blitz is the first title using the shared stack end to end

The shared platform already backs wallet sync, purchase handling, refunds, and operator access for Gumball Blitz. The point of the umbrella site is to make that reusable across the next wave of games without the public face looking like an internal dashboard.